Project Name:Still Life Project Credits:Scott garner Project Brief Description:
The project’s goal was to bring life to a still life painting, through an interactive gallery work that responds to real-world activity.
Set in a wooden frame, the fruits and vases of the seemingly ordinary still life painting begin to tumble when a user rotates the work. In particular, garner creates the world 'inside' the painting using the game developing program Unity 3D. The scene consist of a camera and all desired lights and objects which are projected via a flat-screen television screen (the frame and 'canvas') fixed on a rotating mount. Attached to its back is a spatial sensor to detect tilt, and a driving program written in C communicates with the sensor and interacts with the unity 3D scene to respond to users' rotation of the frame.
Project Most Representative Images:
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Project Credits: Scott garner
Project Brief Description:
The project’s goal was to bring life to a still life painting, through an interactive gallery work that responds to real-world activity.
Set in a wooden frame, the fruits and vases of the seemingly ordinary still life painting begin to tumble when a user rotates the work. In particular, garner creates the world 'inside' the painting using the game developing program Unity 3D. The scene consist of a camera and all desired lights and objects which are projected via a flat-screen television screen (the frame and 'canvas') fixed on a rotating mount. Attached to its back is a spatial sensor to detect tilt, and a driving program written in C communicates with the sensor and interacts with the unity 3D scene to respond to users' rotation of the frame.
Project Most Representative Images:
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Project Video:
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Still Life from Scott Garner on Vimeo.
Relevant Web Addresses:
http://scott.j38.net/work/interactive/still_life/
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